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Remastering Star Wars Dark Forces For Consoles Wasn’t Easy

First released back in 1995, Star Wars: Dark Forces is a first-person shooter that plays similarly to Doom, but included new (for the era) features—like rooms on top of rooms, looking up and down, and jumping—elevating it beyond a simple clone. It also had an original Star Wars story and introduced new, popular characters—like Kyle Katarn—and concepts like the Dark Troopers, which have continued to appear in Star Wars media, even showing up in The Mandalorian. In other words, it’s an important and very good Star Wars video game.

We’ve said before that Star Wars: Dark Forces is the most Star Wars-y game ever made and one of the best in the history of the franchise. Yet until today, folks wanting to revisit the game on modern systems had to use fan-created source ports like the Force Engine, which strives to rebuild LucasArts’ original Jedi Engine for current technology. These fan creations are great and remain a terrific way to play Dark Forces. Still, it felt like the game deserved a more official, bigger remaster. But now, with the February 28 release of Dark Forces Remaster, this classic LucasArts shooter has been ported to modern consoles and remastered to look and play better than ever, while still retaining the feel and charm that made the original game so special back in 1997.


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