GAMING

Sand Land Is A Devilishly Good Time

Sand Land caught my attention as soon as I saw the game’s booth at New York City Comic Con last year, with its enormous recreation of the Royal Army tank. The game’s setting, character designs, and of course the tank, stuck with me, even though I wouldn’t consider myself familiar with much, if any, of Akira Toriyama’s work outside of some early exposure to Dragon Ball in my youth. And, despite being an East coaster, there’s always been something about the desert that’s appealed to me. Now that I’ve been playing this action-RPG video game adaptation of Toriyama’s one-volume manga, I can’t get enough.

Read More: 17 Essential Sand Land Tips To Get You Started

With a narrative that handles complex topics, an excellent use of an open- world environment, really fun vehicle design and battle mechanics, and a fantastic soundtrack, Sand Land is lovely.

While I’ve yet to reach the credits, Sand Land is proving to be an excellent action-RPG that only gets better the more I’ve spent time with it. Just last night I had to pull myself away right around 2:30 a.m. to begrudgingly get some sleep.


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